Note: This site is not up to date right now! The site needs an update to handle the different forms of Pokémon. But unfortunately I have currently no time for that. Until then, please use our spreadsheet which I have already updated: Pogomoves Google Spreadsheet
Nosepass
#299 Nosepass
Rock
Evolution
Nosepass

Max CP
#317 / 386
Pokémon CP ranking

Base Stats

82
Attack
236
Defense
60
Stamina

Basic Moves
Name Type Damage Damage
per Second
Duration (ms) Obtained
Energy
Obtained
Energy
per Second
             
Rock Throw
Rock
12 +2.4 13.33 +2.7 900 7 7.78
Spark
Electric
6 8.57 700 9 12.86


Charge Moves
Name Type Damage Damage
per Second
Duration (ms) Energy
Cost
Damage
Window (ms)
Crit
Chance
               
Rock Blast
Rock
50 +10 23.81 +4.8 2100 33 400 5%
Rock Slide
Rock
80 +16 29.63 +5.9 2700 50 1100 5%
Thunderbolt
Electric
80 32 2500 50 500 5%


Type Effectiveness against Nosepass
x 0.714:
Fire
Flying
Normal
Poison
x 1:
Bug
Dark
Dragon
Electric
Fairy
Ghost
Ice
Psychic
Rock
x 1.4:
Fighting
Grass
Ground
Steel
Water


Notes
This are the new efficiencies in Pokémon GO (see here):

  • Effectiv: 1.25 => 1.40
  • Not effectiv: 0.80 => 0.714
  • Imune: 0.80 => 0.51
  • STAB: 1.25 => 1.20

The type strength and weaknesses still stack multiplicatively in Pokémon GO. So the values above are already the stacked damage multiplier.

Example (Steelix):

Poison is weak against ground and steel is imune against poison. So the final damage multiplier for poison against steelix will be 0.714 x 0.51 = 0.364.

Exception: If a move is effectiv against the first type and not effectiv against the second type it would be 1.4 x 0.714 = 0.9996. But above we are showing it as 1.


The moves highlighted in green have the same type as the Pokémon and deal 20% more damage. (Same Type Attack Bonus)
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Last update: 4th April, 2018


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